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Post by greatlubu on Mar 3, 2004 17:28:10 GMT -5
Take a look and Steel and I made it's pretty good it's for RE1 but I've only made the first bit of it.
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Post by greatlubu on Mar 3, 2004 17:30:20 GMT -5
Resident Evil
Version 1.0: Okay this is my first Walkthrough so if I forgot a few things then let me know okay thanx.
Version 1.1: My friend SteelDragon gave me some info.
1. Characters 2. info 3. walkthrough 4. bosses 5. weapons 6. special items 7. Grenade Launcher Glitch 8. legal info 9. credits
Characters: Jill: She is smart fast and really good looking. This is the character you most likely will play. For some unknown reason the programmers favored her and gave her more ammo then Chris and as my friend SteelDragon says he just goes through that ammo like candy. Chris: This is the other main character and like before he wasn’t favored as much a Jill so all you start out with is a knife. Later on you get a gun. Weasker: Probable the most idiotic character I have ever seen. I mean the guys in a dark house with Shades on. Ohh well this is character you won’t be playing for all the newbie’s. Info: Okay just to let all of you know this guide may give away some of the stuff that you may want to find out for yourself. On top of that this guide is for Jill only okay so some of the things contained in this guide may relate to Chris but it would be pointless to use this for him.
The big walkthrough:
Cut scene Okay so you’re in the house now after being chased by crazy dogs. Ya I know your probable thinking you want to open the door right if not then that’s okay but if you are don’t because you will then have to face a crazy dog. So now the fun starts. Listen to Wesker and go off into the dinning room to the left if you were to just walk into the hall. ___________ Dinning room Listen to Barry state the obvious and then you can do one of two things
1. You can go back out into the hall and talk to Wesker and have him say he is counting on you to find out if that was Chris who fired a gun. Then try to go out into the hall again and Barry will ask you if you have cold feet. After wards run over to Barry then past the door that he is by. BAM uhh-ohh it’s a zombie now enjoy another cut scene of Barry trying to actually hit that dang thing. There’s that method. Please be reminded that it doesn’t change your ammo load like it did in the original.
2. Here’s the other method you can go through the door and watch a cut scene of the same zombie eating poor old Kenneth. Now as soon as it is done RUN don’t stand around wasting ammo trying to kill it as you don’t yet have the power to do so. Go back into the Dinning Room and watch Barry try to kill the thing.
___________________________ Room with women holding pitcher
After that little fight with the freak zombie run out to the hall and you will see that Wesker has mysteriously disappeared humm. Anyway run around to the back area ignoring the gate for no and come out the other end and talk to Barry who will leave you all by yourself. Then afterward head over to the door opposite to the dinning room. For this area you will need to get behind the dresser and push it over to the woman holding the water pitcher. Grab the map. Head over to the L shaped corridor where the cabinet was. Grab the dagger. Be prepared and start to head out. Ohh god it’s after you but don’t worry just shoot him and get it over with. Well looks as though the door is locked so head back out into the hall.
_______________ Grand Hall (again)
Well here ya are again back in the grand hall. Well then head up the stairs and to Jill’s Left when you get the middle area (that’s between the first and second floor.) When you’re up top head through the double doors. _____________________ Dinning area (upper floor)
Okay here ya are again but this time one floor up. Ohh look at the pretty statue. And the breach in the railing. Oops would you look at that Jill accidentally pushed it over. Don’t forget to kill the local zombie before you do though and remember to head to the opposite side and grab the dagger. Head back to the first floor and grab the item that was hidden within. Go thorough the door where you Kenneth was. ________________ The Hall of Kenneth Head over to his body and check him. Take the tape (don’t worry it won’t clog up you inventory it’s stored away in your files) and if it’s there the handgun bullets. Go through the door. _____________ Bird Cage room Stop looking at the lighting effects with goggle eyes head over to the bird cage and grab the ammo. I think you can foreshadow what’s going to happen later. Anywho head up the stairs and threw the door. ____________ Hall of mirrors Well now this is pretty. Kill the zombie near where the mirror is. Don’t worry about his sleeping buddy yet, he doesn’t get up until later on. Get the ammo by the mirror and then get the Arrow. Examine the arrow and get the arrow head. Go down the hall and exit threw the door. _________________________ Dinning hall 2nd floor revisited Head threw the double doors. ________ Main Hall Back in the Main hall again. Don’t try to leave threw the main doors. Dogs will come threw and you will be attacked (this is for the newbie’s to the game.) Go down the stairs to the middle landing (between the first and second floors.) And get ready to head out into the graveyard. Make sure you gun is loaded. Go threw the door that looks like a big painting. ________ Graveyard Shoot the zombies here or just run past him either way you chose and ignore the shinny object behind the gate you can’t get it yet. Go to the back of the graveyard and put the arrowhead in the empty part of the stone slab. _______________ Underground area_ Ohh looky it’s a hanging coffin. Ignore it for now because it won’t do anything. Grab the book and take a look at it. Grab the key. Examine it and you shall find out that you know have the ability to go threw any door marked with a Sword. If you want you can examine the faces on the wall just before the exit. It’s up to you. Leave. _________________ Graveyard (Revisited Run back to the house. If you didn’t kill the zombies here do so if you wish. It’s up to you. Head back into the mansion. __________________ Grand Hall (yet again) Well now that you have the key go to the room with the statue of the woman holding the pitcher. ____________________________ Room with Woman holding pitcher Head threw the door that is locked using the Key that you found. ______________ L-shaped corridor Run to the second cabinet and push it out of the way and grab the item. Ohh what was that noise. Well pay no attention to it seeing as it won’t cause you any harm (yet) run to the end of the L-shaped corridor and push the last cabinet out of the way. Grab the item. Exit threw the door.
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Post by SteelDragon on Mar 3, 2004 22:32:44 GMT -5
probly should add..its for the Remake eh? ;D and i gotta get up and play this game again, i gotta mess with the shark "Neptune" i think shes called..stupid shark..
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Post by greatlubu on Mar 7, 2004 22:14:24 GMT -5
probly should add..its for the Remake eh? ;D and i gotta get up and play this game again, i gotta mess with the shark "Neptune" i think shes called..stupid shark.. ya thats her name but hay Cut and Paste this guide and add to it if you want.
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