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Post by Iain on Feb 6, 2004 2:23:53 GMT -5
Anyone remember this sexy vampire from a little over a year ago? Well guess what, she's back in an even bigger game this fall... Developers are claiming bigger levels and increased movesets as some of the major improvements; A less dis-jointed storyline is promised too.
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Post by Iain on Feb 6, 2004 2:25:53 GMT -5
BloodRayne is a dhampir, born from the unnatural union of vampire and human. Blessed with the powers of a vampire but cursed with the unquenchable thirst for blood and a weakness to sunlight, Rayne is challenged with her most personal battle yet in BloodRayne 2. When we last saw BloodRayne in 1935, she joined forces with the shadowy Brimstone Society to destroy a supernatural Nazi bid for dominance. Her father, Kagan, an influential Nazi collaborator, was killed in an accident at the close of the War. Cheated of killing Kagan herself, Rayne has spent the last sixty years ferreting out and destroying his many offspring, her siblings. They have banded together and formed the Cult of Kagan, pledging to carry on his legacy of creating a new era of vampire supremacy where humans are mere cattle for the bloodthirsty predators that hunt them. BloodRayne's nefarious siblings have created "The Shroud," a mysterious substance which, when released, renders the sun's lethal rays harmless to vampires and twists nature into a nightmarish perversion. Now only BloodRayne stands between an unsuspecting humanity and a horrifying vampire dawn. New Game Features: Acrobatic combat on horizontal and vertical poles Advanced melee combat for deeper, more precise fighting and true combos. Access more than 30 earned combos from a drop down menu on the Pause screen. Rail sliding ability offers new variations for mobile blade and gun combat Fatality finishing moves like "the cleave" and "stab and behead" let you end feeding sequences with a flair. Motion-captured movements and new soft body physics system for more dynamic fighting and kills New powers gained from feeding on sibling bosses: Blood Storm, Enhanced Blood Rage and more All new environments set in a modern day city Revamped aura vision serves more integral role in game play Costume changes! Returning Game Features: Special Dhampir abilities: Suck blood for health. Use slow-motion and a revamped aura vision to aid in death dealing. Pull off fantastic acrobatic moves to bend the environment to your will. Dispatch enemies with BloodRayne's blades and kicks for awesome in your face combat. Fill the Bloodlust meter to activate Blood Rage for damaging over-the-top attacks. Fast-paced gameplay allows BloodRayne to automatically drop and pick up weapons to optimize her inventory. Terminal Reality's modified Infernal Engine produces stunning graphics, real time shadows, and unbelievable lighting effects.
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Post by Iain on Feb 6, 2004 2:31:21 GMT -5
My own personal opinion...The first game started out frustrating and slow but I could see it had potentual, and once you got the slow motion powers and started battling the evil axis foes of WW2 the game really took off. The beauty of watching every move in slow motion made Bloodrayne an art form to behold, every frame was smooth and well represented, if you ever see the original game selling cheap, check it out and stick through the annoying first area it gets better I promise.....way better.
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Post by Iain on Feb 19, 2004 1:37:16 GMT -5
I think this is a FMV shot but there is no mistaking the detail of the game graphics in the other screenshots here.. Bloodrayne 2 will be released October 2004. The site is now up and running too.. www.BloodRayne2.com/
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Post by Iain on Aug 30, 2004 23:01:55 GMT -5
Heres a very good video from the upcoming game, buckets of blood will be split aplenty and limbs will be flying everywhere. What else would anyone want to play around halloween. ;D Bloodrayne 2 Trailer
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